Monday January 16, 2017
Free2play Mechanics and Pricing Completely virtual items do not have a material value. Free2 play games are financed through micro payments for convenience items. These ite... Read More...
Animation Games are not static and many use 3d characters which move around. Every single step, every muscle they move has to be planned and made. To... Read More...
Texturing Every model needs colours. A colourless outline is not much to look at. And colours need to be painted. But a texture can be more then just... Read More...
Der Heilige Gral When I was working on Metin 2 as the leading game designer it was probably the largest mmo in Europe. It had more than 6 Million active play... Read More...
Level Design Level design is more then clicking around in some editor. The process often starts with some sketches on paper or by building the basics out... Read More...
Modelling Only few modern games can live without it, even if the desired look is that of a painting. Even 2d Artists use basic 3d models as reference... Read More...
Sensible Puppet This project was the conclusion of my university studies in game design. Its topic is the design of a combat system for a game studio projec... Read More...
Combat Systems Conflict of some sort is part of almost every game and combat is probably the most common form of conflict. There are many ways how combat i... Read More...
NosTale The anime look of NosTale with its cute, big-eyed characters is mainstream in Asia but can only be considered niche in Europe. Still it was... Read More...
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