Saturday July 22, 2017
Level Design Level design is more then clicking around in some editor. The process often starts with some sketches on paper or by building the basics out... Read More...
Free2play Mechanics and Pricing Completely virtual items do not have a material value. Free2 play games are financed through micro payments for convenience items. These ite... Read More...
CurdQuest CurdQuest is a multiplayer game for up to 15 players on a network. I build it with a team of 3 colleges in 3 month. I had my hands on every... Read More...
Ingame Economy In most rpg's, especially in mmo games, players are allowed to trade items between characters and whenever they defeated npc's some resource... Read More...
Sensible Puppet This project was the conclusion of my university studies in game design. Its topic is the design of a combat system for a game studio projec... Read More...
Animation Games are not static and many use 3d characters which move around. Every single step, every muscle they move has to be planned and made. To... Read More...
Combat Systems Conflict of some sort is part of almost every game and combat is probably the most common form of conflict. There are many ways how combat i... Read More...
NosTale The anime look of NosTale with its cute, big-eyed characters is mainstream in Asia but can only be considered niche in Europe. Still it was... Read More...
Modelling Only few modern games can live without it, even if the desired look is that of a painting. Even 2d Artists use basic 3d models as reference... Read More...
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